Rugby P2
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The basics of rugby.

 

   

 

A classic attacking line-out.

 

Kick-off:
A coin is tossed and the winning captain elects to take or receive the kick.
Both halves of the match are started with a place kick from the centrepoint of the halfway line. The kick must cross the opposition's 10-metre line, which the opposition are not allowed to encroach beyond until the ball is kicked. If the ball does not travel 10 metres, goes straight into touch, or goes over the dead ball line at the end of the pitch, the receiving team can opt for a scrum or a kick again. After a score, the game is restarted from the same place under the same restrictions, with the conceding team drop-kicking the ball to the scoring team
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22 drop-out:
A drop kick is taken from the 22m line if a team touches down in its own in-goal area but did not carry the ball over the try line, or if the ball is kicked over the dead ball line from any other play other than the kick-off. The ball only needs to cross the line, but if it goes directly into touch a scrum is awarded to the receiving team at the centrepoint of the 22m line.
Two of the best
rugby teems
south Africa
and Australia
battling it out